don't make me cry

Who: Nazca Barsavi, Don Draper
What: Blood and guts
Where: Somewhere between Gallmarch and Raven's Gate (Creeksideish?)
When: A bit after reality had holes ripped through.
Notes: Sorry, Don.
Warnings: Aftermath of violence, character death.


feet don't fail me now. )
selfmadman: (pic#1201651)
[personal profile] selfmadman2012-01-19 06:10 pm

(no subject)

Who: Don and Nazca
What: Business! Strategy!
Where: A restaurant in Gross Coil.
When: AHAHAHA...the distant past? (Although not 1960s distant.) I blame LJ.
Warnings: Severe backdating.


A five-minute walk from the river, the Alameda's ash-gray brick and glass on the outside. There are structures in Baedal precarious as poses struck by dancers, buildings with no visible supports, that look to have been strung up on a wish. This isn't one of them: you don't doubt that if your hand smacks into the wall it'll scrape off some of the skin.

Inside music plays low; conversation's conducted in intent murmurs. Though the tables are packed in tightly, it doesn't feel cramped or crowded. Everyone here knows their business, where it begins and ends.

Don's waiting in the smoking section.
suninhades: ([text] requirements)
[personal profile] suninhades2011-11-07 02:15 am

there are fists on the front page and blood in the sky

Who: All Hellsing employees, their families, and anyone who wished to attend.
What: The funeral of Dean Winchester
Where: Sobek Croix’s cemetery.
When: Backdated to not long after the blood frenzy in Mafaton.
Notes: This is a slightly unorthodox log, in that for the most part it exists so people can write their own mini-narratives in the comments as to their characters presence and feelings and reactions; if you want to have a post-funeral thread here, that is cool, too. Funeral details were published with an obituary in the newspaper. This post was a collaborate effort, and for ooc details, see here.
Warnings: ...death. And a child’s broken heart.

the streets of my home town still look the same, but behind shaking fingers they're whispering your name. it's funny the tears that time will allow, but the dirt is your lover now. fingernails, thorn trees, my fickle heart too, so many things in this sad little world grow back except for you. )

Costume Party in Honor of Lex Luthor's Birthday [OPEN]

As stated on the invitation, Adrian is throwing a costume party to celebrate Lex's twenty-fifth birthday at the Luthor-Veidt Building in Brock Marsh. Everyone is welcome, whether they know Lex or not. There's plenty of food and free alcohol (mostly wine, fancy beer, and champagne), music and a space for dancing, and room to mingle and make new friends. Some simple and classy decorations, purple of course, have been put up on the first and second floors to create a festive atmosphere.

(A note to those who might try to take the opportunity to go snooping: security is insanely tight. The elevators will not go beyond the first and second floors without a special code, and there's an elevator operator who is very obviously there to make sure you don't try anything funny. The stairwells are likewise under guard and the private areas of the first floor are locked and under camera surveillance.)



[ooc: Please wait until a few threads are set up before tagging! Party time! Everyone is welcome!

Note: I've turned off notifs so if you need my attention in a specific spot, please PM or plurk me.]

you're what happens when two substances collide :: OPEN

Who: Sebastian LeMat and YOU.
What & Where: Various places about town: Nazca's boat, Hellsing's infirmary, etc.
When: Throughout the third week of Velldaren
Notes: If you want to set something up, let me know!

For the sake of safety and common sense Sebastian has been relatively quiet on the network, preferring to communicate via voice or text only, but that hasn't stopped him from making a few general appointments for others in his cohort and throughout the city. Most of his work for strangers has been in and around Sobek Croix, doing his part to keep Hellsing in the canton's good graces during the current blood shortage. At the guildhall itself, he's been working on getting the building ready for winter -- finishing windows, checking the roof for leaks (again), and making sure there will be enough room to dry their crop of tobacco.

She is touring the facilitiy

Who: Nazca and YOU!

What: A random day of temple visits, shopping, and job hunting.

Where: Around, probably mainly in the Aspic-Griss Twist vicinity

When: All day Coardi (say time of day if it matters in your tag)

Notes: Open to new or old acquaintances.

Warnings: None so far


It's now been long enough that Nazca has decided, however she got to Baedal, she's unlikely to be leaving it any time soon. As such, she is going to need a source of income, possibly a patron deity, and definitely some allies. She's been more or less shopping for all three.

She's never had to do anything like a job application before, so she's mainly wandering about and keeping her ears open. But she learns fast, and she's willing to take either honest or dishonest work as it finds her. She will also pay a respectful visit to the temple - she's kept up the practice of small offerings to all the gods for now, until she chooses one - and will likely end the day buying some food for supper.

It's a strange life, and she's restless in it, but it isn't all bad. Considering how she came, it could be much, much worse.

And be it gash or gold it will not come again in this identical guise. [OPEN]

Who: Sebastian and YOU? (Also, Podder and Sol.)
What: Part open post, part wizard talk.
Where: The open post can be for anywhere in Hellsing Guild House or Baedal.
When: Newdi
Notes: I've been so slow about posting this open thread. *sob*
Warnings: None, yet.


Always adaptable, Sebastian has found it easy to settle into life in Baedal. There are times when he thinks it's the best of both worlds: he doesn't need to lie about his abilities (or lack thereof) and he's able to do useful, constructive things. Most of his days are filled with rebuilding and repairing the Hellsing Guild Hall and the evenings walking through the city or working through Malfoy's never ending reading list. It's not an ideal existence, but for as long as he's in exile from Britain it's the best he can hope for.
synergismus: (Default)

plot } the creatures descend.

Who: Everyone!
What: Creatures descend!
Where: All across the city, although attacks will be most fervent at its heart.
When: Friday/Veerdi evening and into the week.
Notes: Slow and back-tagging is, as always, permitted. If you are confused, look at these two posts for more information.
Warnings: Violence, creepiness, swearing knowing these characters.

Traveling through casual space past aloof stars, across the way of indifferent suns

Who: Brendig, priest of the Twelve Point Divinity, and YOU.

What: Just an afternoon at the Mog Hill Divinity Temple

Where: Twelve Point Divinity Temple, near Votarysgate.

When: Newdi Monday. If anyone wants to come along later, just put the date in the comment subject.

Notes: There's an OOC post for all your discussion needs.

From the outside, the Mog Hill Temple is a unprepossessing building with a plain wood door and walls clean of graffiti or signs. Upon entering the building, there is a wide, airy hallway with a lone, elderly man sitting in front of a shoerack and a collection of pillows. A sign reminds visitors to ensure their shoes are clean or to leave them behind and that cushions can be borrowed so worshippers can sit in comfort in front of their alcove of choice.

The centre of the building itself is a rectangular room made of unpainted sandstone ringed by twelve, equal sized recesses in the walls, each one containing a symbol of a different god: a collection of parrot feathers in a handthrown clay vase, a mirror, a black stone bowl with a collection of badger's teeth, a decorated katara resting on a patch of lion's skin, a golden ram's horn wrapped in pale blue silk, an almost organic looking metalwork tree, an empty alcove, a dish of candy, an unusually large dragonfly wing suspended in midair, a blue glass bottle filled with some sort of liquid, a banana leaf bowl of rice, and an obsidian knife. On the floor in front of each recess, there is a collection of offerings: incense, votives, and various other items as preferred by that specific deity.

we can watch the world devoured in its pain

Who: Balthier, Nazca, Rodolphus, Dean, Sonja, Idle, Katniss, and a boat.
What: A mission to see if there's a way out of Baedal over the ocean.
Where: ... The Ocean.
When: Dawn on Tuesday Misdi ("This morning" for those of you in the western hemisphere) and continuing on for several days.
Notes: This is an experimental format, so bear with me here. It's going to be a bit like a party post with some structure. Different happenings (new days, important stuff) will appear in new comments with corresponding headers - please keep related threads under each of the base comments. ... It is possible there will be a second post later but for now we're going to try and do it this way to see if it works. lmao.

DAY 1. (Free for all comments.)
Nightfall. (Tag the base comment.)
Trapped. (Free for all comments.)

Warnings: Eventual violence and disturbing imagery, possible triggers; will edit as needed.

Perhaps it's fate that they leave on a Misdi - "Mist Day", the day of mists and fog, the second day of Baedal's seven-day week. It's dull but clear, the white light not quite warm but not particularly cold, either. Empty, almost, like it's waiting to make up its mind.

The boat is, fortunately, not the downtrodden thing that Balthier won in a card game, but a proper research vessel outfitted with a power source of glowing stones. It has a collection of clockwork equipment, a small kitchen, a smaller bathroom, and a few bunks, though most of the thing is dedicated to workspaces. It'll be cozy, but not inhumanly cramped - unless you like your space, in which case, it's still going to be a headache. There are two life rafts, and an anchor with a mermaid carved onto it. It is called the Winged Lamp, and her owner doesn't think they're going to get anywhere, but has been talked into lending it, For Science.
synergismus: (Default)

How many goodly creatures are there here! :: GAME OPENER

Welcome to Baedal.

These are the first words newcomers hear when the door opens and they are invited into their new world. Some fuss, some fight, some need time before they have the courage to step outside. Others, shell-shocked or jaded, go quietly along with the proceedings.

They are given brief instructions; a repeat of what's described in the pamphlet and a door key.

Please stay in your room. There will be dinner soon.

It's been almost a day for some. For others, only an hour's wait. The latest newcomer is lead straight from the arrival room to the dining hall where candles and lanterns have been set out to compensate for failing electricity. (Those who have been here longer explain about rolling blackouts.) The food, however, is warm, varied and plentiful. Seating is open, and less conventional chair are available to those who need them.

There are many strange faces around the table, the majority of these recent arrivals. The proprietor of the Valhalla Inn is here, as is some of her staff. The Sheriff of Mog Hill is introduced, his function detailed. The reason for the dinner is explained:

It's a celebration. A new cohort has finally been officiated; CeidaryBlue523. Your cohort. Please. Introduce yourself. Mingle. Get to know your fellows, they will be your brothers and sisters for as long as you live in this city.


((OOC post for discussion and coordination.))